eCraft2Learn
Digital Fabrication and Maker Movement in Education
The eCraft2Learn project researched, designed, piloted, and validated a learning ecosystem for making computer-supported artefacts in both formal and informal learning contexts. The learning ecosystem was engineered through the mechanisms for personalised and adaptive learning in STEAM education for assisting the development of 21st century skills, and the appropriate digital fabrication tools and making technologies. The eCraft2Learn project seeked:
- to establish digital fabrication and making as 21st century learning activities in formal and informal educational contexts; and
- to encourage a paradigm shift in technology education from black box and silo products – avoiding pre-programmed and pre-fabricated solutions which appear as black boxes – to the white box paradigm,
- so that learners change roles from consumers of digital technology to designers and makers of transparent problem solving artefacts.
The eCraft2Learn project involves foundational research and component and system level design tested through user-driven pilots.
Vision: The learning ecosystem proposed in this project did enhance craft- and project-based pedagogies by taking advantage of existing and successfully implemented technical platforms such as Arduino and Raspberry Pi electronics, cloud- based 3D printer simulators, and learning materials generated by the maker community. Through the integration of the already present technologies and the deployment of suitable craft- and project-based pedagogies, we envision the solid emergence of the eCraft2Learn learning ecosystem suitable to foster learners’ 21st century skills and to shift the role of the teacher to that of a coach.
Mitarbeiter/innen:
- Dr. Christian Voigt (Projektleitung)
- Dr. Margit Hofer
- Sebastian Mair
- Dr. Johannes Simon
Bereich: Technik & Wissen
Partner:
- SYNYO GmbH
- Arduino Verkstad AB
- European Lab for Educational Technology
- Evothings AB
- Mälardalen University
- Technopolis City of Athens
- Ultimaker
- University of Dundee
- University of Eastern Finland (Coordinator)
- University of Oxford
- University of Padova
Verwandte Artikel:
- News: ZSI @ Interpädagogika 2017
- News: Participate! STEAM Learning during the IDC 2018
- News: ZSI selected as one of 50 finalists for the EC‘s Innovation Radar Prize 2018
- News: Vote for ZSI! Thank you!
- News: Making Computer-supported Artefacts from Scratch - eCraft2Learn
- News: eCraft2Learn - first elements to view
- News: eCraft explained in two minutes
- News: ZSI launches knowledge discovery tool "Inspiratorium"
- News: eCraft2Learn inviting for Craft- and Project-based Making
- News: ZSI project ranks 5th in competition on best early stage innovation in the EU
- News: Verändert das Maker Movement die Welt?
- News: Mit Freude, Erfindergeist und Tatkraft
Tags: education, ICT, maker movement, makers, open innovation
Typ: Forschung
Programm: H2020
Projekt Status: Abgeschlossen
Einreichdatum: 04/2016
Laufzeit: 24 Monate
Von/Bis: 01/2017 - 12/2018
Webseite: http://www.project.ecraft2learn.eu